The Starlost needs a remake. Great premise, dollar store execution.
Foreseeing the destruction of Earth, humanity builds a multi-generational starship called Earthship Ark, 50 miles (80 km) wide and 200 miles (320 km) long. The ship contains dozens of biospheres, each kilometres across and housing people of different cultures. Their goal is to find and seed a new world of a distant star.\
In 2385, more than 100 years into the voyage, an unexplained accident occurs, and the ship goes into emergency mode in which each biosphere is sealed off from the others.
Centuries after its original launch, most of the descendants of the original crew and colonists are unaware that they are even aboard a spaceship.
EDIT: Or however many seasons it takes to wrap up the story properly. Also, I'll pay the original actors however much it takes to join the project. And I'll pay makeup artists and VFX artists however much it takes to make it appear like they haven't aged.\
Maybe Sarah Connor Chronicles as well. That show ended on a cliffhangwr without resolution.
Yes. Do a "Southpark" Eric Cartman. Make 5 seasons of Firefly and let know one see it.\
Rumors will fly. Anticipation will build.\
Lets a small numer of people see parts. Allow the rich to bribe me for access. Pay for other projects with the money. Charge enough that people only dpeak glowingly about it.\
me too. I would also make the dark tower series, but I would make sure it was accurate! no politically correctness. All the ugly stuff and an accurate Odetta
I'd fund Larian to create and release creator tools for custom campaigns for their BG3 engine. Then let the community do its thing. It's not perfect, but it's pretty good for a general D&D video game engine.
I'd also request a sequel/DLC for BG3. Specifically, going to hell in search of a heart...
I'm pretty sure they aren't allowed to by Hasbro. They're making a Virtual Table Top for D&D with subscriptions and micro transactions, attempting to make that how you play D&D now. If Larian made BG3 compete with that, but without all the bullshit, then they'd lose.
Also, anyone looking for something better, or to get away from Hasbro, Pathfinder 2E is an actually well thought out game where you have to memorize a lot fewer exceptions and crap. It just makes sense and works how you'd expect.
Yeah. I troll through old Wing Commander-like titles for good SteamDeck support every so often, but then I realize that I also want to play with 3 friends.
Whoever gets this done will get my money.
In the meantime, there's Empty Epsilon which is Star Trek, rather than Wing Commander; and there's Starlink: Battle For Atlas, which at least has solid local co-op on a docked Nintendo Switch (but is sadly buried in DRM on SteamDeck, while also badly overpriced.)
The guy behind Wing Commander (and my favorite game of all time, Privateer) has a mission based space flight game out next year. You can see the first hour of gameplay here: https://youtu.be/1H-0x4xk2Xk
Keep in mind, cutscenes are in-engine not pre-rendered.
Have you tried the original Everspace? It's a roguelike so it's basically randomised missions. Rebel Galaxy might also scratch the itch but it's more "naval" in it's combat - you move on a 2d plane and fire broadsides, rather than dogfighting.
Kerbal Space Program / Factorio / Stellaris crossover
Key elements would include:
-design a factory/macro-economy to produce aerospace components & weapons similar to Factorio
-using those components, design vehicles that obey real-ish physical laws similar to KSP
-arm those vehicles and use them as units in Real Time Strategy with the option to take First Person control of individual units
Space engineers survival pvp is similar to this but simplified. It's basically Minecraft in space where you need production and build the ships block by block but the conveyers are simplified compared to factorio. Then the flight characteristics don't have realistic planetary physics but at least you have a proper zero G environment with 6 degrees of thrust required or turn and burns so there's the simplified ksp part. After that the multi-player combat is more like a elite dangerous with blocks being torn apart so there's the simplified stellaris part. Unfortunately all of the factors are simplified so they are not 1:1 counterparts to the games listed but it's the closest we have currently. Maybe space engineers 2 could change that though
Personally I'd love to recreate The Walking Dead but I'd want it made much more realistic, slow paced and with less pointless action scenes. I'd want the zombies being the only unrealistic thing on the entire show. It would focus much more on the survival aspect of the zombie apocalypse. It would show things like loot-runs and base building in much greater detail. Instead of the flashy highlights it would be more about the mundane life in the apocalypse. There would be entire episodes where "nothing" happens.
I imagine it would be an extremely boring show for the vast majority of people, but the tiny niche audience of zombie fanatics like myself would absolutely love it. I'd let other people watch it for free (because why not) but it would be made entirely according to my personal preferences with no regard for how it would be received by others.
It's fun but I have such trouble with the controls... My dad is in his 70' s and he tries but I stopped offering.. Big bummer because I love it when I can find games we can enjoy together, but as he gets older he has switched from keyboard and mouse to a controller, and he gets a lot more enjoyment out of games that don't involve quick multi button actions. Though he won't admit it. :(
I just want to jump through the window FFS!!! No don't turn that way hit the zombie!
Yeah, it could follow several different characters including some that had been prepairing for it as well as ones that hadn't and give an realistic representation of the things that really matter. Though I stopped watching the Last of Us, I really liked the basebuilding in the episode with Nick Offerman. I could watch multiple seasons of just that too.
IIRC, "Mort" was on the list of potential full-length animated feature movies for Disney at one time. The project was nixxed when Pratchett's estate wouldn't release licensing. Clements and Musker (directors of "Little Mermaid" and "Aladdin") switched gears and produced "Moana" instead.
Good, Disney shouldn't be allowed anywhere near anything Pratchett wrote.\
They probably couldn't fuck up the Long Earth though, the first half of the series was pretty cool, and I love the concept, but the last 2-3 books were kind of a slog.
But I think Stephen Baxter had more influence on those as he co-wrote the series with Pratchett, and they came out when Pratchett was at the end of his life and really struggling with his Alzheimer's
It wasn't just releasing licensing for that film, it was permanently releasing licensing similarto Winnie teh Pooh. They would have lost control completely.
Discworld is one of those series that shows that a good book doesn't necessarily make good tv. You would definitely want writers who can stick to the spirit, while diverging where necessary.
There's also the possibility of telling whole new stories in the Discworld. It has a LOT of milage as a backdrop for other stories.
An X-Wing and TIE Fighter remake. Yeah, there's the TFTC, but the X-Wing Alliance engine is pretty dated as well. And who knows how far along XWVM is. Why do none of these projects ever get developed as open source?
Yeah, I liked it. But I hate the slick story and the missions are a bit too cinematic for my taste. In TIE Fighter it felt more like a routine job that coincidentally got more exciting with every mission.
Just started reading through Brandon Sanderson's Mistborn trilogy and it feels tailor-made for a game adaptation where the player is a Mistborn for hire before the events of the first book.
::: spoiler Spoilers from the first book
The magic system is well-defined and the noble factions are all there with their own headquarters. Traversal would be the perfect hybrid of Assassin's Creed and Spiderman, running over rooftops and swinging from metal fixtures throughout Luthadel with iron and steel.
I imagine combat feeling like Breath of the Wild where the player can burn tin to slow down time, allowing the player to perform coin shots, dodge attacks, etc. Pewter increases damage and iron pulls weapons, coins, or enemies themselves if wearing armour. Zinc could allow skaa to be rioted, attacking nearby enemies on the player's behalf whilst brass could be used for stealth.
Areas the player could access at any given time could be limited via soothing stations and metal availability. The mist itself would even allow the developers to keep draw distance down and prevent players from travelling too far outside the city grounds until the story permits.:::
I would buy the Warcraft IP from Blizzard, just Warcraft.
I would lobby to bring back as many of the original developers and creative designers as possible into the newly formed Warcraft Company, including Chris Metzen and Russell Brower. (Though, some of those people would be made to sign formal apologies for doing nothing about the dudebro culture that was systemic inside Blizzard long before they got bought out.)
The goal would be to basically remaster the entire RTS franchise using modern hardware and software while keeping as close as possible to the original spirit of the games. Then continue the RTS franchise using the story from the MMO.
The MMO would be recreated from scratch using modern understanding and a modular, highly-adaptable architecture to prevent the duct tape and baling wire situation the current WoW has. The game itself would now feature story content going all the way back to the first Warcraft game. Each “chapter” of Warcraft lore would be a self contained experience that players could stay in forever or progress to the next arc in the overarching tale. There would be simple, single baseline cost for subscribing that included everything so you can decide for yourself which parts to play.
Measures would be taken to make the MMO just as fun and satisfying for casual players as it is for professional gamers. No more pay to jump ahead or even pay to get things that can’t be gotten by regular players. Using real money in-game would probably be completely eliminated. And the Warcraft Company would take an active role in preventing gaming addition and council existing players who needed help.
Outside of the games, other merchandise like art books and novels would reflect and complement the lore of the series to give people even more stuff to learn about and enjoy.
Movies and TV in particular would be a strong focus. A whole new movie series based on the parent games would be made with the same care as the Lord of the Rings trilogy.
(For the record, I like the existing Warcraft movie. But today, it could be done a lot better.)
And TV series would be made to tell more detailed stories about lesser-known events or to follow unique characters through well known events and see their unique takes.
All multimedia content would be free to stream for active subscribers to the online game.
Apps would be made to help players manage their games and access associated multimedia. There would also be an app to help gamers manage their time playing so they don’t overdo it but are still able to participate in limited events they care about.
Then… a theme park!
(I honestly think that if someone went forward with this proposal with reckless abandon that it actually would turn a profit.)
I'm in. Came here to post almost exactly this. I was more focused on the fact that the movie was great, but needs a multi season TV show, produced with the care and love the original LOTR movies got. I find it interesting that we had the same metaphor.
Your idea for the remastered RTS interconnecting with the MMO is also pretty good. I'd play the heck out of both games.
Apple tried to adapt Asimov's Foundation with mixed results. I think something small and approachable like Player of Games or Consider Phlebas does for a nice action flick with philosophical underpinnings if taken by a good screewriter.
If I could say "Here's 84 billion dollars, we're fuckin' doing this..."
We're doing a Battletech cinematic universe, and it's gonna be awesome. We'll start with a trilogy of 100 minute movies based on each of the books in the Grey Death Saga and see what we do from there.
And we're gonna do it as practically as possible. You know how for Empire Strikes Back they built a life size Millennium Falcon? We're doing that at least for mechs that aren't going to move much, for static shots with the actors.
I want to make an 8-bit rpg in the vein of Final Fantasy set in Mesoamerica.
In the beginning you select classes/characters based on historical roles from the region. The class choice designates party roles and gives access to skills that are manually input via arrow keys or d-pad. Those skills drain a stamina resource that is refilled in combat.
I want a magic system that resembles Metaphor Refantasio. Completing achievements/challenges characters unlock forms (stored in mirrors) based on Mesoamerican mythology that give access to spells that use mana points as a resource and a limit break transformation. There will be twenty forms, one for each symbol in the Tonalpolhualli.
I want to write it in Lua so I can give it Balatro like bells and whistles. Or JavaScript because this whole thing is a total fantasy.
A high-art movie where practical effects are used extensively so there are no characters shown. All you hear is their voices and the physical effect on the scene from their actions. Imagine a movie and edit out the people. There would be no known actors used, so the viewer is left to imagine what each character looks like. Voice actors would be selected with as many as possible that don't look like they sound.
It would later be followed up with interviews with the actors. Between the two aspects it could be used as a tool of introspection to understand your biases in perception of others.
It would be such a financial loss, there is zero chance it would ever make money.
Yeah, I would buy the rights to Kerbal Space Program and Dungeons and Dragons and just make it all free and make the KSP2 we all deserved. Then I'd fund a professional SCP cinematic universe, it basically has to be free because it's a licensing mess of community creations but there are so many stories in it worthy of being part of a high budget serialized cinematic universe.
If moneys truly no object, then buy the Fallout IP, build a new engine with a creation kit that all actually works and is made with ease and stability of modding in mind and then make a high fantasy game with the same engine and let people go nuts. Downvote me if you want but I don't think TES is inherently a good enough fantasy IP (the games have always been better than the central unique overarching plot) to be worth not just starting something new, or better yet, tie it in with the D&D IP I bought earlier.
Does anyone remember "Advent Rising" back from the first Xbox and windows live? That was supposed to be a trilogy but was canned after the first game. I'd love to see that remade and continued!
In 2011, there was a lightly steam-punk (Davinci-punk?) Three Musketeers movie with a villanous Orlando Bloom that set up for a sequel. We never got that sequel because only I liked it. It was, by no means, high art. I just like Alexander Dumas.
I'd just like a full adaptation of all of his works with the same actors for the roles so Three Musketeers, Twenty Years Later and Ten Years After over the course of 30 years.
Not a clue. The only VR I have is PS4 and I'm not a huge fan of VR games. I just loved Black & White and since it's pov was already that of a god, it just seemed like it would have been perfect to adapt. Plus, I think third person VR would probably get around all the weird nausea issues.
Not Atlantis, with their star trek uniforms. Not Universe with their angst and jeans.
Hard, military professionals jaunting through wormholes into alien words they don't comprehend and won't really try to, fucking up local politics and delicate galactic power balances alike in their incessant hunt for really big fucking guns, and Baal clones.
A Stargate spin-off with a premise that leans away from Earth being so extremely overpowered like they were by the end of the show. Focus on feet-on-the-ground missions and exploration. Less space battles (but not none), more mysterious alien worlds.
Wicked: I did a storyboard for this in college. I absolutely think this should have been an animated movie. And not 3D. Not because it's bad, but I always envisioned the world to be more magical. And I think the animation opportunities would be AMAZING.
Cats: Also should have been animated, and most of the cast was not picked for their singing ability. I think this could work in either 3D or 2D.
Fatal Frame: I would love them to get the SH2 treatment. Same story but a bit more polished? And maybe a few glance features? Gosh, I'd be so fucking *hype*.
The Hunger Games: Should have been a miniseries in my opinion. It was too much for a movie if you hadn't read the book. So much is internal, but you don't have the time to really infer that because of how fast they have to move.
Les Miserables Just... You know, maybe give it a second pass...
Rose of Versailles: I just want a nice remake, but, in late 80's/early 90's anime style. Not too big of a jump from the original style, but I think it would look nice.
Elizabeth Freeman: When Hamilton came out (which I enjoyed immensely) I was like, "Huh. Rapping slave masters is neat, but any other stories for POC?" I then found out about Ms. Freeman, a woman I had literally never heard of. She sued for her own freedom before the Emancipation Proclamation and fucking won. Give me some songs about *that* shit. I already knew about the Founding Fathers and their greatness." As catchy as it is, maybe we could have spoken about someone else?
Erased: Minor nitpick that always bothered me. When you first time see the villain (before you realize they're the villain) they're shown in half shadow. I was like," wouldn't that be funny if that was villain? But they wouldn't be that obvious." i spent the whole show trying to figure out who it was, but it was them. I wish I could have gotten rid of that one frame.
PTSD Radio: I could see it working like Yami Shibai. I think it would be neat!
It would be great to be uber rich. You could start a streaming channel of all the shows you like that got canceled, and bring them back. So many good shows tossed in the trash by Netflix and HBO.
There was in fact a Dragonlance movie in 2008, Dragons of Autumn Twilight. I have not seen it to know if it was even a little bit good, but hey...there was one!
I'd love a 3D arcade rail shooter where you're playing as a biblically accurate angel shooting down demons over cities and other landscapes. I'm already over the main obstacle which is knowing how to program, it's just finding the time...
TV limited series adaptations of The Culture novels. Amazon obviously made a start before giving up but they picked absolutely the wrong one to start with.
Yes Consider Phlebus is the first chronologically but a TV series where you have to replace the main character every episode does not work when you are already trying to adapt a very difficult IP.
Player of Games is where you want to begin. Clear storyline, no tricky time/universe/world jumps. Spends most of the time in an Earth-esque civilization. If you can successfully adapt PoG *then* you can try something more challenging like Phlebus or Use of Weapons.
Regardless of the other difficulties, Amazon can *absolutely* not be trusted with Consider Phlebus to do anything but make the Culture either the bad guys or ancaps.
Ok, maybe I'm exaggerating on the "every episode" but you're still going to need at least three actors to play the main character, plus intermediate appearances as they transform which lasts an episode or more.
It's definitely a significant additional problem that you just don't have to deal with if you start with one of the other books.
The other challenge if you are thinking about doing multiple books and you start with Phlebas is that the Culture are the baddies. You spend a (most) of a series presenting them as such and then flip.
Me too, it was so good and with a great cast. I'd love to know more about the story. I wish that there could be a book or something when a series ends too soon just to wrap up the story.
I'd buy controlling share of all three companies that own Pokemon and change absolutely nothing except fund Game Freak to hire more software talent and give them enough time for an actual development cycle worth a damn.
Modern visuals, Muppets, a team of good writers and the core cast returning could be really good. Black and Browder wouldn't be too old yet to make the characters work.
That chaotic universe could provide so many posibilities to explore if done right.
Someone made the point previously about Disney owning Muppets now and doing live action adaptations of all the animated films when they have the opportunity to do *muppet* versions instead.\
I'd go for a continuation instead of remake. And I just checked, just last year there have been discussions with Jim Henson Company and Rockne O'Bannon (Farscape's co-creator) about continuing the story. Nothing solid, but there is hope...
There's a space station sim from 2001 that I still play because I love it so much: Startopia. I'd like Startopia 2 to be pretty much the same as the original (including graphics) but with higher-poly models and better scripting tools for modders.
OP didn't ask about music, but I feel like that fits the spirit of the question, so: my absolute favorite genre is Symphonic Metal, but that genre consists of a grand total of like 12 songs, most of which lean way too heavily on screamo howler monkey shit or opera.
If I could magically fund a symphony and get em to just rock out with a bunch of metalheads, 100% that.
Luca Turilli's Rhapsody alone has more than 12 songs. Expand your horizons my dude!
Edit: Check out Xanthochroid if Symphonic Black Metal is more your thing. Wilderun is Progressive with Symphonic elements and fantastic. And if you like Luca, also check out his other bands Luca Turilli, and Rhapsody of Fire.
I hadn't run into Wildrun before. Listening to them as I type - liking it so far!
Luca I'd call more power metal - not hearing an actual symphony in there, or at least in the couple I listened to, but it's kinda heavy on the operatics, which I can't stand, so I didn't last long.
Xanthochroid - instrumental side is great; not a fan of the vocalists.
I'm picky as fuck when it comes to metal, and I honestly hate that about myself - it's hard to actually enjoy a lot of what's available. But the songs that do hit, hit fucking HARD.
One of my absolute favorites is the instrumental version of Wheel of Time by Blind Guardian. I really wish more of these groups would make instrumental-only versions of their songs... so many will hook me with an instrumental 30 second BADASS intro, then some fucker starts dry-heaving into the microphone... it's like you're two bites into an AMAZING meal, and then the chef comes and pours a bag of toenail clippings onto your plate. Like, god damnit... I was enjoying that, you bastard!
But, back to OP's funding question - we need more variety! And better recording equipment... some of these songs sound like they were recorded on flip phone from the 90s.
Cool, yeah it's hard to find actual symphony-heavy metal, proving your original point. You sound pickier than me when it comes to the vocals. I'm giving Blind Guardian a listen, really liking it so far too. Thanks for the recommendation!
Another I think you might like is Native Construct. They only ever released one album, with an instrumental version of it. They incorporate different instruments like saxophone that made it interesting. Native Construct - Quiet World (Instrumental) (Full Album)
I think I'd just go with a lot of the obvious game choice adaptations - the big issues with anything done now are making something mainstream and having writers/directors not interested in the source material. If there's no money involved and they can just be passion projects then some abject failures can be revisited.
I'd love to see an Assassins Creed series properly adapted. A Prey movie. Cyberpunk 2077 series, Metro - hell even a completely batshit Atomic Heart movie. Just things which are gritty when they're gritty, and a lot of fun when they're supposed to be stupid, but faithful to the source is what's important as that's what the fans want to see.
Fire Emblem Three Houses as an anime with several 'filler' episodes with support conversations or new interactions between characters, really show what living through part 1 is like, 4 separate series for each route idk
I’d love a word-for-word film adaptation of The Hitchhiker’s Guide to the Galaxy. And if I can’t get a film, I’ll take a solid MMO made of it by the same people that made Dark Age of Camelot.
The Death Gate Cycle by Margaret Weiss and Tracey Hickman would be top choice.
An *extremely* close second would be a mini-series based on the novel Imajica by Clive Barker (second *only* because I don't think anything would be able to truly do that book justice on screen so I'd be hesitant to even try.)
A longer miniseries of L.A. Confidential that tells the whole story of the novel rather than having to chop and streamline it for a movie runtime. I love the movie and I think how they chose to cut and edit the story down is actually really brilliant, but I'd be interested in seeing the whole thing play out in a mini-series.
I would fund anything dune related as long is it was written or approved by Frank Herbert. For one I’m sad the movies will stop with book two. Also, the games that came out and are coming out look very boring to me. A game somewhere between Skyrim and assassins creed might be more fun. I’m not a game designer though. I would want it to capture the intense 1 on 1 fights as well as the massive intergalactic political action.
Mike Flanagan was at one point signed up with Netflix to do a TV series adaptation of the *Something is Killing the Children* comics. It fell through. I want to see that series happen, very free reign to Flanagan with just a little bit of reeling in his long monologues.
I always wanted to see genres merged into one great big epic universe
Plan and manage a galactic empire in the Civilization paradigm
Enter individual space battles like Eve Online..
Force boarding of captive ships and battle through them like Quake..
But have all this connected and running simultaneously.. you might be rushing though a FPS battle inside a ship trying to control of it when another Frigate in the space battle blows it apart etc. Or even as the ships bridge and navigation remains under hostile control you manage to take control of its weapons and use them to aid your side. Possibilities are endless..
Yes that is different but it's interesting, thanks. How does it work in practise? Are you not often sat around waiting for someone else to progress before you get an item you need to continue?
I don't know cuz I've never played it. But given that it's developed by people who want it to be fun (all open source), I can assume it's gonna actually be fun.
I would really love for the Cradle Series by Wight to be made into a video game. It's like the books were written to be a video game.
In the book, the magic system has definable levels, only certain ways to make mix them, augmentation choices. The whole time I read the books, all I could think was how cool would this be if you made an open world system where you could combine madra systems and various paths to make a million different ways you could play a game.
Someone needs to make it... And if I had the money I would commission it right away.
Separate idea: An open-world survival game, but using the TV show Jericho as the setting.
You find yourself stranded in western Kansas after dozens of American cities have just been nuked, and with nothing but the clothes on your back and a stolen car, you have to rob and scavenge the countryside to survive.
...I realized after typing out several paragraphs, that I basically want The Long Drive as a base game, but with BeamNG's driving and crash physics, and Insurgency: Sandstorm's gunplay.
Players would get most of their supplies from fighting NPCs, having to find a fine balance between crashing out their cars without destroying the stuff they're carrying, or the player smashing up their own ride in the process. I feel like Jonah Prowse's story on the show would make for a fun endgame: the player creating/joining an organized gang to fight with larger convoys/settlements.
I have had plenty of game ideas in my head that I know could never become a reality since I ain't got the skills or money to make them happen.
One idea is essentially a game for the Luanti engine where it's pretty much you crash-land on Earth, maybe a thousand or so years into the future as someone meant to see how Earth is and if it's habitable again. It would play like one of those quest based mod packs for m*necraft. In this one, you'd essentially be dealing with resource shortages and fighting mainly just robots and whatever very sparse mutated animal life is left on the planet. Throughout the game you'd find different crest like things that would give you various animal based powers. Goal would be collect them all and beat all the bosses.
Another idea I've had is essentially a clone of the Ankama chess autobattler style game Krosmaga. In both games you'd select a character followed by your deck and fight against either a CPU or another player. Instead of followers of the deities in Krosmaga, you'd be taking the role of different anthro animal tribes. Biggest reason I'd wanna make that is so you avoid having to constantly be connected to the Internet just to play it, like you have to do with Krosmaga. Also to add features that should already be a thing in Krosmaga (being able to choose to battle your friend by connecting to them directly instead of the random player matchmaking they do in Krosmaga).
I like your ideas! You should try to find a programmer to pair up with. Do you have any art, writing, project management, or other skills that could contribute to this kind of project?
Closest I have to any of those skills are a single college course on intro to Python, poor digital art skills, and my writing used to be much better in highschool. Now my writing is pretty bland in comparison because somewhere along the line that spark kinda got lost.
I also don't have much skills in project management. Nor would I trust myself to end up not take the money and run if I ran a funding campaign. It's why I usually don't jot down ideas like these.
People have launched studios on less than an intro to Python course hehe, so don't sell yourself short.
... and my writing used to be much better in highschool. Now my writing is pretty bland in comparison because somewhere along the line that spark kinda got lost.
Heard this. Although when I've read some of my older stuff, it's not like it was *good*, but it was more adventurous. Like I would just *try things.* Actually that's one of the reason I started a little writing club over here - to force myself to actually practice publicly, and just put shit out there.
Have you ever thought of making a short game design document? It's easy to procrastinate and focus on just that part, never moving on. But if you're curious about getting into the space, it might be helpful to dip a toe into it.
Series? More macross/robotech that makes sense. Macross Plus is the best for many reasons, but mostly because of the coherent plot. Give me awesome mecha, itano circus missile flights, and a plot that's not fucking stupid. (I can't stand robotech's plot, and macross is barely tolerable.)
Game? Master of Magic 2 that doesn't suck. I've seen 2 or 3 spiritual successors but they've failed in execution. Keep it simple. Update the original and add a touch of something. Don't reinvent it.
Movie? District 9 sequel. I don't know how they'd do it but the movie was so good I want more.
Unless you did it in like full on Unreal engine with a perfect 1 to 1 model of the highway from (what was it? Phoenix to Vegas?) I could imagine someone like Activision or EA dumping .9 billion dollars into it and abandoning it after 3 years of work.
Lidar of the terrain is free to download from the USGS. That's stupidly easy to make into 3d models.
Then you just need to model the structures on the route. but that's mostly empty. You could do street-level photogrammetry by simply doing the drive with a few cameras on top of the car with GPS triggers, or even some 360 cameras.
Plug it all into Reality Capture, and you've got a stew going.
There's an FPS game called Darkest of Days I remember kinda liking, where you're a time-travelling soldier who's trying to put history on the right path.
But basically all of the game's levels are centered around WW1 and the American civil war. If I had the means, I'd remake this game from the ground up, give it a more varied story that does the concept justice.
I would hire a ton of artistic, technical, and creative people, both experienced and inexperienced, and I would fund them and encourage them to create novel things.
A next generation open source ww2/propeller combat flight sim from the community by the community. Sims (of any type) are a captive market so they are barely what they could be in this day and age. Open source sim and libraries could help in "pulling a Blender" with a next gen engine like Bevy engine.
It's a jrpg series. The twist was that it had pseudo-"deck building" turn-based combat where on your turn your had to complete runs within a time limit to attack.
They released the first game, then did a prequel. The prequel improved on the first game massively, but you could tell they didn't have as much budget.
A third game was planned but never completed. They recently released an HD remaster of the first two games which gives me a little hope, but the series has been overshadowed by the team's current breadwinner, Xenoblade Chronicles (Shulk from SSBU).
Oh man, I would love a 3rd game! I started replaying the first two recently. Had to grab a pad of paper to note down all the side quest stuff I was finding. It brought me right back to the good old days.
I would acquire the rights to Tales From The Afternow by Sean Kennedy(The Fucking Man!)
Make a proper hbo quality(westworld level of production) out of it.
Then pay the author to write something that could be turned into a trilogy based on it, but set a thousand years forward.
And create a video game series using the main charqcters various life extensions set between the original series and the new trililogy, where hes on the same space ship but its like the outerlimits and you never know if the next episode is a continuation or a different era because the ship, much like in red dwarf, is essentially an immortal unchanging character
Ringworld and its sequels The Ringworld Engineers, Ringworld's Children, and the Ringworld Throne, with some less-dated attitudes. I mean I'm not totally opposed to rishathra as a concept, but just a few tweaks here and there to catch up with modern attitudes.
If money really wasn't an issue, the entire "Known Space" series. A chance for some really good CGI with Pierson's Puppeteers, Kzin, and all the specialised post-human races living on the Ringworld. And Thrint, Slavers, Outsiders, and so on.
Then there's the first-contact "The Mote in God's Eye" and its sequel "The Mote in Murchison's Eye" AKA "The Gripping Hand". Another opportunity for some interesting three-armed CGI aliens.
Oh, and "Footfall" - an alien invasion story. These aliens look somewhat like baby elephants 😲
I'd fund a tv series about Rendevouz with Rama -book series. Yes, the whole series, even the crappy, goofy books not written by Clarke. Though I'd probably try to tone down the incest that goes on in some of those sequels.
Something new in the Avatar:TLA universe, could be any game/show/movie as long as it has the same writers as the original series. Korra was good but I need more damn it!
There are rumors the original creators are making a new animated show about the next avatar in the cycle who is an earth bender. More info is supposed to be released this year!
I imagine you already know, but for those who may not: Scifi Channel did a Dresden Files series like .. 20? Years ago. I don't remember if it was any good, but it definitely wasn't HBO style and didn't cover all the books.
A sequel to Blood Wake or at least a spiritual successor.
Not many people know about this game but I feel it would do somewhat well with online multiplayer. I was in it for the single player story. I’m still intrigued by the world they created.
The story of how the unit came to be Heroes in WWII, and especially the Normandy event for them. I want to see The Joy's story earlier. Potentially allow replaying as each member of the team.
A sequel could be training Snake amd doing missions with him in the 50's, ending with the flight to space.
Alternatively, tell the story of Raiden saving Sunny.
I'm addicted to urban fantasy right now so I definitely wish we could get another swing at The Secret World. I love hidden world things like a second society of cryptids beneath the mundane and I've been inlove with the setting for forever.
I know the devs were talking about a tv series but... nothing.
I've also always wanted to do a band of brothers style series but from a star wars' perspective where half the series is in the eyes of rebels and the other half in the eyes of the empire. But to slowly build up more gray morality - like the rebel soldiers have to struggle with committing acts that cause civilian casualties to push their objective. Or the stormtroopers slowly being broken from the imperial cult but still loyal to the concept of what it means for order.
Or like.. a band of brothers style series of a platoon of imperial guardsman in 40k. Just guys struggling to survive demons, aliens, and killer robots.
Let them keep making games and slap as many wild dystopian conspiracy theories into it as possible. Both enhancing and sabotaging the general populous in it and watch the threads unravel and unite. Also would be curious to see how much of it ends up being true at the end of the day.
Yea, not to mention reality is catching up mighty fast with most of those fictions. tbf I'm not sure anticipative SF is an effective means of warning anymote
Actual metaverse, consistent game physics, flight sim, animal sim, driving sim, etc. go through portals to enter different realms, like urban fantasy, high fantasy, scifi, cultivators, etc. inventory like those in cultivator/litrpg novels, I like the whole isekai genre fusion. Fusionfall prob influenced this take. Play as vr or pc/controller alongisde eachother. Vrchats never gonna be that, everythings avatar based no inventory, resonite meh, metas sucks, I dont see it happening
My issue with it is partially the playerbase, vr chat covid showed me how cool the playerbase could be when it isn't just furries and anime girls. Struggled to find an active community of ppl making cool stuff (to me thats realtime vfx, magic, game/anime parody stuff) in vr chat post covid, most of those creators dipped.\
My specs are apparently not good enough to not lag anywhere in Resonite, once I get decent performance, I'll try the pc editor, I really like not having to make stuff directly in vr, using a mouse and keyboard in unity is more convenient for most stuff. My issue with meta is they failed to buy unity, took away the pc editor and now force you to make eveything in game even tho it is still using Unity and their devs get to use Unity directly.
Yeah, the performance pushed me away as well. I haven't had a graphics card struggle in a long time. It was very painful to see it happen to me in VR. Like damn near nauseating.
I'd fund A quality Fantasy MMO rpg so it wouldn't ever have micro transactions and would also scrub all guides about it from the internet in an attempt to bring back community based progression instead of 'why no meta bro?'
Patron/vassal pyramid scheme experience gain system that incentivized helping out less experienced players because you got a % of their XP (at no loss to them) and their vassals, etc etc...
Back in the day when you didn't have an online guide for everything. World was HUGE and there was no real fast travel, but there was a crazy portal network. Random portals in the middle of nowhere that would dump you out at other random parts of the map. Portals exiting dungeons randomly take you somewhere else. I had a spiral ring notebook of portal coords and sometimes to get somewhere it was 7-8 hops through a few dungeons... Or hours running across the map trying to not get janked by high level mobs or other PVP players.
That era of MMO will never live again, and it's a damn shame.
I'm sure there is, but they're unknown to me. I'm not going to fund stuff already owned and made and has a bunch of sequels and spinoffs. I'm going to find and fund something *new*, something that the other people with money aren't taking a risk on.
Maybe Rogue System, if I am remembering the name right. It had a Kickstarter that failed to meet the minimum, but God damn it sounds like a bad ass idea. A space sim where you would have to actually re-route power through other systems when the normal link has been damage and basically all the stupid little jargon ideas they do to solve things in Star Trek would be mechanics in the game. If you wanted. It would have had settings for so much shit to make it as arcadey or as realistic as you wanted.
Ambitious as hell, but the developer had videos actually showing off some of the mechanics in action and it was as good as I imagined it could be and I'm still kinda upset that its Kickstarter failed.
I can't off the top of my mind think of a movie exactly like that, but many Finnish movies have a similar summery vibe to it. Admittedly I have never played that game but I'm somewhat familiar with it.
The game's vibe is living life and building a car during a Finnish summer.
But realistic, not idealized.
You're allergic to wasps and can die to their sting, your car won't start if you left the lights on, you pump out sewer tanks to earn money, the police will fine you if you violate environmental regulations, if you don't buckle up you'll die in a crash, and if you forget to turn the sauna stove off, your house burns down.
Buy the Starfield IP from Bethesda, and remake it with a different engine. And generally improve upon it a lot. The game had a lot of potential to be great, but Bethesda couldn't deliver unfortunately.
a bunch of the best starcraft II modders got together and made a spiritual successor to sc2 with books upon books of lore, entire functioning languages, an incredible UX, the best rts gameplay i've ever experienced, and all they need is fucking funding. ugh.
Any game with almost realistic graphics that is somehow capable of running at 60fps minimum at 1440p on ultra graphics with a simple Intel Graphics Igpu thanks to the power of optimization, in order to let the world know how garbage modern AAA games are.
A proper movie adaptation of the hunger games books. They currently lack so much depth and detail that makes the parallels to the USA clear. Also actual young actors, people don't realize how young the characters are supposed to be.
I would like to make a movie where I talk to my friends and we hang out and cook and eat and maybe do some fun and nice things in the community, like talking to people we don't know and getting them to join us. I don't really care how the movie turns out though, it just sounds fun to make.
Games with time travel are very rare, there are a couple that come to mind.
Time splitters uses time travel in the plot and very little mechanically.
Achron is an RTS with time travel mechanics that's honestly the only game I've ever played that allows you to time travel freely. E.g. send a scout to the enemy base, he gets killed, so you go back and don't send him.
Live action/CGI gargoyles trilogy. Period piece (1991 New York) The vibe should be TMNT secret of the ooze. Silver Fox Johnathan Frakes plays the big bad, but not his original role, I'll get a writer's room to figure out his actual link to the situation, revealed at the end of the first movie.
Could end up crossing over with a live action CGI version of the current TMNT mutant mayhem situation, I'm open to it. Maybe The Last Ronan storyline is involved.
Id like to see a dark mirror series of star trek starting from 'evil' Spock sending the crew of the enterprise back to their reality. Following his struggles to convert the Terran Empire into the Federation.
I'd finance a historical movie about the Soviet invasion of Central Europe in 1944-1945. Similar to *The Promise* with Oscar Isaac, which introduced loads of people to the Armenian Genocide, my movie would show the reality of the Soviet invasion towards the end of WW2. Too many people, especially in the affected region, still think of the Soviets as liberators, when in fact they were even more ruthless than the Nazis.
The Starlost needs a remake. Great premise, dollar store execution.
Another season of Firefly\
EDIT: Or however many seasons it takes to wrap up the story properly. Also, I'll pay the original actors however much it takes to join the project. And I'll pay makeup artists and VFX artists however much it takes to make it appear like they haven't aged.\
Maybe Sarah Connor Chronicles as well. That show ended on a cliffhangwr without resolution.
Yes. Do a "Southpark" Eric Cartman. Make 5 seasons of Firefly and let know one see it.\
Rumors will fly. Anticipation will build.\
Lets a small numer of people see parts. Allow the rich to bribe me for access. Pay for other projects with the money. Charge enough that people only dpeak glowingly about it.\
Release the whole thing for free.
me too. I would also make the dark tower series, but I would make sure it was accurate! no politically correctness. All the ugly stuff and an accurate Odetta
Had to scroll way too far for this.
Glad to see some love for Sarah Connor Chronicles. Very underrated.
The showrunners said the next season was going to be some It’s a Wonderful Life type story, where John sees how the future could turn out without him.
I’d fund the final three season of The Expanse.
And pay for the Elite Dangerous developers to better support simulators.
I'd hate Bezos a little bit less if he greenlit a season or two of the expanse to round off the last 3 books :o
His funding the middle three definitely made me hate him just a little bit less.
At this point I’d be willing to accept a movie of each of the last three books.
Maybe they're going to wait another 20 years to make sure the actors are appropriately aged for the time skip. Think of the savings on makeup alone
Amazon/Bezos are too busy throwing money away on Lord of the Rings and Wheel of Time.
Give the original disco elysium team a blank check to do anything they want.
Doesn't need to be a game, books, art, whatever. That team was lightning in a bottle.
I'd fund Larian to create and release creator tools for custom campaigns for their BG3 engine. Then let the community do its thing. It's not perfect, but it's pretty good for a general D&D video game engine.
I'd also request a sequel/DLC for BG3. Specifically, going to hell in search of a heart...
They did. The tools they released can "accidentally" be "hacked" easily to enable all needed features.
See https://youtube.com/@lotrichexe4860 for some work in progress videos of a custom campaign.
I'm pretty sure they aren't allowed to by Hasbro. They're making a Virtual Table Top for D&D with subscriptions and micro transactions, attempting to make that how you play D&D now. If Larian made BG3 compete with that, but without all the bullshit, then they'd lose.
Also, anyone looking for something better, or to get away from Hasbro, Pathfinder 2E is an actually well thought out game where you have to memorize a lot fewer exceptions and crap. It just makes sense and works how you'd expect.
Wing commander, Freespace.
Games of this genre are completely dead. I'd love another decent mission based space flight game.
Yeah. I troll through old Wing Commander-like titles for good SteamDeck support every so often, but then I realize that I also want to play with 3 friends.
Whoever gets this done will get my money.
In the meantime, there's Empty Epsilon which is Star Trek, rather than Wing Commander; and there's Starlink: Battle For Atlas, which at least has solid local co-op on a docked Nintendo Switch (but is sadly buried in DRM on SteamDeck, while also badly overpriced.)
The guy behind Wing Commander (and my favorite game of all time, Privateer) has a mission based space flight game out next year. You can see the first hour of gameplay here: https://youtu.be/1H-0x4xk2Xk
Keep in mind, cutscenes are in-engine not pre-rendered.
Thank you for the link!
Nah dude. X4 is great. The genre is still niche, but not dead.
Sure, X4 is amazing. But that is multi leveled. Management, etc.
I'm talking about very specific mission based games. No economy. No money.
Have you tried the original Everspace? It's a roguelike so it's basically randomised missions. Rebel Galaxy might also scratch the itch but it's more "naval" in it's combat - you move on a 2d plane and fire broadsides, rather than dogfighting.
I have played Everspace 2. I enjoyed it.
Kerbal Space Program / Factorio / Stellaris crossover
Key elements would include:
-design a factory/macro-economy to produce aerospace components & weapons similar to Factorio
-using those components, design vehicles that obey real-ish physical laws similar to KSP
-arm those vehicles and use them as units in Real Time Strategy with the option to take First Person control of individual units
Space engineers survival pvp is similar to this but simplified. It's basically Minecraft in space where you need production and build the ships block by block but the conveyers are simplified compared to factorio. Then the flight characteristics don't have realistic planetary physics but at least you have a proper zero G environment with 6 degrees of thrust required or turn and burns so there's the simplified ksp part. After that the multi-player combat is more like a elite dangerous with blocks being torn apart so there's the simplified stellaris part. Unfortunately all of the factors are simplified so they are not 1:1 counterparts to the games listed but it's the closest we have currently. Maybe space engineers 2 could change that though
Man, I played this game non-stop for two weeks, then dropped it for nearly a decade. Tried to pick it up and just couldn't get back into it.
I think I just came.
Personally I'd love to recreate The Walking Dead but I'd want it made much more realistic, slow paced and with less pointless action scenes. I'd want the zombies being the only unrealistic thing on the entire show. It would focus much more on the survival aspect of the zombie apocalypse. It would show things like loot-runs and base building in much greater detail. Instead of the flashy highlights it would be more about the mundane life in the apocalypse. There would be entire episodes where "nothing" happens.
I imagine it would be an extremely boring show for the vast majority of people, but the tiny niche audience of zombie fanatics like myself would absolutely love it. I'd let other people watch it for free (because why not) but it would be made entirely according to my personal preferences with no regard for how it would be received by others.
I read this comic years ago, it would also be good one to do in that first season of twd style.
Last Blood
I don't know if you game. If you do you'll love this Project Zomboid it's exactly what your describing. It's so fun.
Project Zomboid is by far the best zombie survival game out there, especially playing with friends.
It's fun but I have such trouble with the controls... My dad is in his 70' s and he tries but I stopped offering.. Big bummer because I love it when I can find games we can enjoy together, but as he gets older he has switched from keyboard and mouse to a controller, and he gets a lot more enjoyment out of games that don't involve quick multi button actions. Though he won't admit it. :(
I just want to jump through the window FFS!!! No don't turn that way hit the zombie!
I'd love a longer look at how it all started, the way everything becomes clear and breaks down is so fascinating!
Yeah, it could follow several different characters including some that had been prepairing for it as well as ones that hadn't and give an realistic representation of the things that really matter. Though I stopped watching the Last of Us, I really liked the basebuilding in the episode with Nick Offerman. I could watch multiple seasons of just that too.
Just hire the original show runner. The first season was amazing. Then AMC fired him.
MummVimes: A Discworld Story. As a series planned with a fixed amount of seasons and as close to the books as possible.A „The forever war“ movie would also be very interesting. Or a „Hyperion“ series.
IIRC, "Mort" was on the list of potential full-length animated feature movies for Disney at one time. The project was nixxed when Pratchett's estate wouldn't release licensing. Clements and Musker (directors of "Little Mermaid" and "Aladdin") switched gears and produced "Moana" instead.
Good, Disney shouldn't be allowed anywhere near anything Pratchett wrote.\
They probably couldn't fuck up the Long Earth though, the first half of the series was pretty cool, and I love the concept, but the last 2-3 books were kind of a slog.
But I think Stephen Baxter had more influence on those as he co-wrote the series with Pratchett, and they came out when Pratchett was at the end of his life and really struggling with his Alzheimer's
It wasn't just releasing licensing for that film, it was permanently releasing licensing similarto Winnie teh Pooh. They would have lost control completely.
When you do the Discworld series. Please no funny faces or silly voices. I think Going Postal was the only somewhat faithful adaptation.
I actually hated that one because it really didn't mesh with my mental image.
Hogfather on the other hand, was awesome
Found the German!
p.s. He is called Vimes outside of Germany. They, uh, "we" renamed him for German reasons.
Damm, you’re right. I read most of them in german. 🤷♂️
Discworld is one of those series that shows that a good book doesn't necessarily make good tv. You would definitely want writers who can stick to the spirit, while diverging where necessary.
There's also the possibility of telling whole new stories in the Discworld. It has a LOT of milage as a backdrop for other stories.
An X-Wing and TIE Fighter remake. Yeah, there's the TFTC, but the X-Wing Alliance engine is pretty dated as well. And who knows how far along XWVM is. Why do none of these projects ever get developed as open source?
Did you play Squadrons? Wish it had been supported longer, but a great successor. Jade Raymond supposedly spearheaded it for love of the old games.
Yeah, I liked it. But I hate the slick story and the missions are a bit too cinematic for my taste. In TIE Fighter it felt more like a routine job that coincidentally got more exciting with every mission.
I'd like to see a foss micro kernal GNUHurd become as mature as linux.
I'd like a serious focus on linux distro and kernel security so I'd fund research and development on those areas.
Double movie trilogy of Star Craft and Brood War filmed back-to-back so there’s one every year for 6 years.
I'd happily finance another Dredd movie with Garland and Urban working on it.
Dredd was a seriously excellent action movie that really captured the spirit of the comics
Just started reading through Brandon Sanderson's Mistborn trilogy and it feels tailor-made for a game adaptation where the player is a Mistborn for hire before the events of the first book.
::: spoiler Spoilers from the first book The magic system is well-defined and the noble factions are all there with their own headquarters. Traversal would be the perfect hybrid of Assassin's Creed and Spiderman, running over rooftops and swinging from metal fixtures throughout Luthadel with iron and steel.
I imagine combat feeling like Breath of the Wild where the player can burn tin to slow down time, allowing the player to perform coin shots, dodge attacks, etc. Pewter increases damage and iron pulls weapons, coins, or enemies themselves if wearing armour. Zinc could allow skaa to be rioted, attacking nearby enemies on the player's behalf whilst brass could be used for stealth.
Areas the player could access at any given time could be limited via soothing stations and metal availability. The mist itself would even allow the developers to keep draw distance down and prevent players from travelling too far outside the city grounds until the story permits.:::
For the same reasons about the magic system i would like this also with the codex alera series by jim butcher.
Playing different charqcters with different combination of elements would be satisfying
I would buy the Warcraft IP from Blizzard, just Warcraft.
I would lobby to bring back as many of the original developers and creative designers as possible into the newly formed Warcraft Company, including Chris Metzen and Russell Brower. (Though, some of those people would be made to sign formal apologies for doing nothing about the dudebro culture that was systemic inside Blizzard long before they got bought out.)
The goal would be to basically remaster the entire RTS franchise using modern hardware and software while keeping as close as possible to the original spirit of the games. Then continue the RTS franchise using the story from the MMO.
The MMO would be recreated from scratch using modern understanding and a modular, highly-adaptable architecture to prevent the duct tape and baling wire situation the current WoW has. The game itself would now feature story content going all the way back to the first Warcraft game. Each “chapter” of Warcraft lore would be a self contained experience that players could stay in forever or progress to the next arc in the overarching tale. There would be simple, single baseline cost for subscribing that included everything so you can decide for yourself which parts to play.
Measures would be taken to make the MMO just as fun and satisfying for casual players as it is for professional gamers. No more pay to jump ahead or even pay to get things that can’t be gotten by regular players. Using real money in-game would probably be completely eliminated. And the Warcraft Company would take an active role in preventing gaming addition and council existing players who needed help.
Outside of the games, other merchandise like art books and novels would reflect and complement the lore of the series to give people even more stuff to learn about and enjoy.
Movies and TV in particular would be a strong focus. A whole new movie series based on the parent games would be made with the same care as the Lord of the Rings trilogy.
(For the record, I like the existing Warcraft movie. But today, it could be done a lot better.)
And TV series would be made to tell more detailed stories about lesser-known events or to follow unique characters through well known events and see their unique takes.
All multimedia content would be free to stream for active subscribers to the online game.
Apps would be made to help players manage their games and access associated multimedia. There would also be an app to help gamers manage their time playing so they don’t overdo it but are still able to participate in limited events they care about.
Then… a theme park!
(I honestly think that if someone went forward with this proposal with reckless abandon that it actually would turn a profit.)
I'm in. Came here to post almost exactly this. I was more focused on the fact that the movie was great, but needs a multi season TV show, produced with the care and love the original LOTR movies got. I find it interesting that we had the same metaphor.
Your idea for the remastered RTS interconnecting with the MMO is also pretty good. I'd play the heck out of both games.
Ian M Banks entire culture series.
I don't know if the Culture is filmable? Having said that I think they said the same of things like Dune so maybe?
I'd still like to throw infinite amounts of money at it to find out.
But yeah. If it *was* filmable, someone would have had a half-hearted stab by now.
Apple tried to adapt Asimov's Foundation with mixed results. I think something small and approachable like Player of Games or Consider Phlebas does for a nice action flick with philosophical underpinnings if taken by a good screewriter.
I'd be up for The Wasp Factory. In the Gothic horror style of "the fall of the house of usher"(Netflix?)
Sonic Adventure 3 with Chao Garden
A roguelike deck builder but with real time combat similar to Kingdom Hearts Chain of Memories
Black and White 3
Knights of the Old Republic 3
If I could say "Here's 84 billion dollars, we're fuckin' doing this..."
We're doing a Battletech cinematic universe, and it's gonna be awesome. We'll start with a trilogy of 100 minute movies based on each of the books in the Grey Death Saga and see what we do from there.
And we're gonna do it as practically as possible. You know how for Empire Strikes Back they built a life size Millennium Falcon? We're doing that at least for mechs that aren't going to move much, for static shots with the actors.
A reboot of Firefly ans Farscape.
I want to make an 8-bit rpg in the vein of Final Fantasy set in Mesoamerica.
In the beginning you select classes/characters based on historical roles from the region. The class choice designates party roles and gives access to skills that are manually input via arrow keys or d-pad. Those skills drain a stamina resource that is refilled in combat.
I want a magic system that resembles Metaphor Refantasio. Completing achievements/challenges characters unlock forms (stored in mirrors) based on Mesoamerican mythology that give access to spells that use mana points as a resource and a limit break transformation. There will be twenty forms, one for each symbol in the Tonalpolhualli.
I want to write it in Lua so I can give it Balatro like bells and whistles. Or JavaScript because this whole thing is a total fantasy.
Wheel of time movies or TV show THE RIGHT FUCKING WAY
WoT done like The LotR movies would be EPIC.
Also impossible, it'd take 30 years to film that many movies.
A high-art movie where practical effects are used extensively so there are no characters shown. All you hear is their voices and the physical effect on the scene from their actions. Imagine a movie and edit out the people. There would be no known actors used, so the viewer is left to imagine what each character looks like. Voice actors would be selected with as many as possible that don't look like they sound.
It would later be followed up with interviews with the actors. Between the two aspects it could be used as a tool of introspection to understand your biases in perception of others.
It would be such a financial loss, there is zero chance it would ever make money.
I'd buy Magic The Gathering and just make it less greedy
Yeah, I would buy the rights to Kerbal Space Program and Dungeons and Dragons and just make it all free and make the KSP2 we all deserved. Then I'd fund a professional SCP cinematic universe, it basically has to be free because it's a licensing mess of community creations but there are so many stories in it worthy of being part of a high budget serialized cinematic universe.
If moneys truly no object, then buy the Fallout IP, build a new engine with a creation kit that all actually works and is made with ease and stability of modding in mind and then make a high fantasy game with the same engine and let people go nuts. Downvote me if you want but I don't think TES is inherently a good enough fantasy IP (the games have always been better than the central unique overarching plot) to be worth not just starting something new, or better yet, tie it in with the D&D IP I bought earlier.
Does anyone remember "Advent Rising" back from the first Xbox and windows live? That was supposed to be a trilogy but was canned after the first game. I'd love to see that remade and continued!
Would.love to see a series starting with Alexander the great. but turning into a game of thrones type deal with the war of the Diodochi.
the intrigue and settings would be amazing
the battles would be great
Mediterranean (and South Asian) Dynasty Warriors?
I'd make Eragon as a series, but actually good this time. I like the universe.
There is no Eragon movie ಥ_ಥ
In 2011, there was a lightly steam-punk (Davinci-punk?) Three Musketeers movie with a villanous Orlando Bloom that set up for a sequel. We never got that sequel because only I liked it. It was, by no means, high art. I just like Alexander Dumas.
I'd just like a full adaptation of all of his works with the same actors for the roles so Three Musketeers, Twenty Years Later and Ten Years After over the course of 30 years.
VR Black and White.
are there any god rts like games in VR? That does seem like a good idea. I haven't played anything VR so IDK anything
Not a clue. The only VR I have is PS4 and I'm not a huge fan of VR games. I just loved Black & White and since it's pov was already that of a god, it just seemed like it would have been perfect to adapt. Plus, I think third person VR would probably get around all the weird nausea issues.
playing ball with your creature and them whipping out the village would be so awesome
A book accurate Dark Tower series. I would love to see the Gunslinger in action.
Stargate SG-1.
Not Atlantis, with their star trek uniforms. Not Universe with their angst and jeans.
Hard, military professionals jaunting through wormholes into alien words they don't comprehend and won't really try to, fucking up local politics and delicate galactic power balances alike in their incessant hunt for really big fucking guns, and Baal clones.
Came here to say something similar.
A Stargate spin-off with a premise that leans away from Earth being so extremely overpowered like they were by the end of the show. Focus on feet-on-the-ground missions and exploration. Less space battles (but not none), more mysterious alien worlds.
KSP rewrite from scratch with a custom engine.
Super stoked about KSA :)
Saaaaaammmmme
I see you have given this some thought.
Just a little 😌
Ann McCaffrey's Pern series. Teleporting time traveling retro futuristic dragons.
Probably followed by either Footfall, invading octopus elephants, or Ringworld. Which is Halo with 2 headed 3 legged 1 hoof snakes.
I'd want to do a series of shows based on the chapters from World War Z
Yeah, I never really got the hate the movie got until I read the book, just seemed like a generic but passable zombie action movie.
Why even buy the rights to the novel if you're only going to use the title?
it spent way too long in development hell and yeah, the final product is... almost unrelated to the source. shame.
A series could do each chapter justice.
A sequel to Ex Machina - Ava's experiences in the real world. Caleb has managed to escape, and he's tracking her.
An open world TMNT game based on the original 90’s movie. It was dark and gritty and the perfect playground to fight the foot from the shadows.
GNU Theft Auto
KSP 2.
It was mismanaged, underfunded, and understaffed.\
I'd scrap the mess they have now, hire an appropriate number of people to work on the game, and give them as much time as they need to get it right.
And make it open source!
AAA Yoko Taro's game.
Uniracers 2
I’d fund some dream MMO. Those things are bottomless money pits.
I still am not over 1899 getting canned. I wanted to see where that went so bad
Edit: remake of bungie’s Myth series, not by current day Bungie though
Film series of The Black Company, or the Darkstar Trilogy
It would be great to be uber rich. You could start a streaming channel of all the shows you like that got canceled, and bring them back. So many good shows tossed in the trash by Netflix and HBO.
Um, I'm gonna reveal my age here and say that it's a crime the old Dragonlance fantasy series was never made into a movie. It's perfect.
There was in fact a Dragonlance movie in 2008, Dragons of Autumn Twilight. I have not seen it to know if it was even a little bit good, but hey...there was one!
I'd love a 3D arcade rail shooter where you're playing as a biblically accurate angel shooting down demons over cities and other landscapes. I'm already over the main obstacle which is knowing how to program, it's just finding the time...
TV limited series adaptations of The Culture novels. Amazon obviously made a start before giving up but they picked absolutely the wrong one to start with.
Yes Consider Phlebus is the first chronologically but a TV series where you have to replace the main character every episode does not work when you are already trying to adapt a very difficult IP. Player of Games is where you want to begin. Clear storyline, no tricky time/universe/world jumps. Spends most of the time in an Earth-esque civilization. If you can successfully adapt PoG *then* you can try something more challenging like Phlebus or Use of Weapons.
Regardless of the other difficulties, Amazon can *absolutely* not be trusted with Consider Phlebus to do anything but make the Culture either the bad guys or ancaps.
Did the (anti)protagonist shape shift that much in Phlebas? And even then would it have been a problem for the series? Money no object after all…
Ok, maybe I'm exaggerating on the "every episode" but you're still going to need at least three actors to play the main character, plus intermediate appearances as they transform which lasts an episode or more. It's definitely a significant additional problem that you just don't have to deal with if you start with one of the other books.
The other challenge if you are thinking about doing multiple books and you start with Phlebas is that the Culture are the baddies. You spend a (most) of a series presenting them as such and then flip.
Mixed media adaptations of all things Cosmere related and Brandon Sanderson would have full creative control.
Ski free 2.
This time, on water.
If you have MS Edge, go to edge://surf on the address bar.
Pros: Ski free. On water!
Cons: Edge
Shows that need more seasons... The Expanse, Outer Range, Avenue 5.
Wait, did Outer Range not get renewed for Season 3?
It got cancelled 😭 I saw in IMDb news
Uhg, I really enjoyed that series.
Me too, it was so good and with a great cast. I'd love to know more about the story. I wish that there could be a book or something when a series ends too soon just to wrap up the story.
I'd buy controlling share of all three companies that own Pokemon and change absolutely nothing except fund Game Freak to hire more software talent and give them enough time for an actual development cycle worth a damn.
Yes PLEASE
Farscape.
Modern visuals, Muppets, a team of good writers and the core cast returning could be really good. Black and Browder wouldn't be too old yet to make the characters work.
That chaotic universe could provide so many posibilities to explore if done right.
Someone made the point previously about Disney owning Muppets now and doing live action adaptations of all the animated films when they have the opportunity to do *muppet* versions instead.\
Although I would absolutely want more farscape.
Hoky crap, Inever thought of this but a remake of Farscape would be great.
I'd go for a continuation instead of remake. And I just checked, just last year there have been discussions with Jim Henson Company and Rockne O'Bannon (Farscape's co-creator) about continuing the story. Nothing solid, but there is hope...
Yes
Aye, too many to name.
There's a space station sim from 2001 that I still play because I love it so much: Startopia. I'd like Startopia 2 to be pretty much the same as the original (including graphics) but with higher-poly models and better scripting tools for modders.
Snowcrash (book) would lend itself to a pretty fun open world game.
the underage sex will be a problem. she should have been 17 or 18. The same story could have been told
I forgot about that, but it wouldn't be the first time details were changed to make something new.
OP didn't ask about music, but I feel like that fits the spirit of the question, so: my absolute favorite genre is Symphonic Metal, but that genre consists of a grand total of like 12 songs, most of which lean way too heavily on screamo howler monkey shit or opera.
If I could magically fund a symphony and get em to just rock out with a bunch of metalheads, 100% that.
Luca Turilli's Rhapsody alone has more than 12 songs. Expand your horizons my dude!
Edit: Check out Xanthochroid if Symphonic Black Metal is more your thing. Wilderun is Progressive with Symphonic elements and fantastic. And if you like Luca, also check out his other bands Luca Turilli, and Rhapsody of Fire.
Exaggerations are a thing! >_>
Point is the genre is *tiny*.
Yeah I get that. Were you already familiar with the bands I listed?
I hadn't run into Wildrun before. Listening to them as I type - liking it so far!
Luca I'd call more power metal - not hearing an actual symphony in there, or at least in the couple I listened to, but it's kinda heavy on the operatics, which I can't stand, so I didn't last long.
Xanthochroid - instrumental side is great; not a fan of the vocalists.
I'm picky as fuck when it comes to metal, and I honestly hate that about myself - it's hard to actually enjoy a lot of what's available. But the songs that do hit, hit fucking HARD.
One of my absolute favorites is the instrumental version of Wheel of Time by Blind Guardian. I really wish more of these groups would make instrumental-only versions of their songs... so many will hook me with an instrumental 30 second BADASS intro, then some fucker starts dry-heaving into the microphone... it's like you're two bites into an AMAZING meal, and then the chef comes and pours a bag of toenail clippings onto your plate. Like, god damnit... I was enjoying that, you bastard!
But, back to OP's funding question - we need more variety! And better recording equipment... some of these songs sound like they were recorded on flip phone from the 90s.
Cool, yeah it's hard to find actual symphony-heavy metal, proving your original point. You sound pickier than me when it comes to the vocals. I'm giving Blind Guardian a listen, really liking it so far too. Thanks for the recommendation!
Another I think you might like is Native Construct. They only ever released one album, with an instrumental version of it. They incorporate different instruments like saxophone that made it interesting. Native Construct - Quiet World (Instrumental) (Full Album)
Make all the stubborn open world games such as fallout and dark souls have a full featured online + split screen co-op experience.
I think I'd just go with a lot of the obvious game choice adaptations - the big issues with anything done now are making something mainstream and having writers/directors not interested in the source material. If there's no money involved and they can just be passion projects then some abject failures can be revisited.
I'd love to see an Assassins Creed series properly adapted. A Prey movie. Cyberpunk 2077 series, Metro - hell even a completely batshit Atomic Heart movie. Just things which are gritty when they're gritty, and a lot of fun when they're supposed to be stupid, but faithful to the source is what's important as that's what the fans want to see.
I want the prey 2 commercial that we all saw
More sense8. I enjoyed it but I fear it was too queer for genpop.
It was insanely popular but too expensive given the amount of locations they filmed. But that's what made it so good
I want a The Magicians video game, or movie, or another show set in the same universe.
A more surrealist mashup of the SCP Universe, Alan Wake and Control. Im in love with those.
There's something here
It'd be fucking awesome if there was a coop, milsim/realism scp game, just like GTFO. Something that let's you play as a 9 tail fox squad.\
It'd be so cool being dropped into a level, identifying the threats and SCPs, then also having to juggle them whilst engaging active threats.\
Itd also be great to find SCP objects that you could interact with or use to your advantage during the level. Maybe even equipable.
Fix up The Hobbit into 2 movies, with more practical effects, or at least more subtle cgi.
Make it six movies to really let Tolkien's totally necessary interspecies romance room to grow.
Fire Emblem Three Houses as an anime with several 'filler' episodes with support conversations or new interactions between characters, really show what living through part 1 is like, 4 separate series for each route idk
I'll do a reboot of Travelers
Coolest time-travel concept ever, it's a shame it got cancelled because of capitalism 😓
Still mad at Netflix for that one and Santa Clarita Diet
Who wouldn’t?
Movie series based on a DND world of ours
I’d love a word-for-word film adaptation of The Hitchhiker’s Guide to the Galaxy. And if I can’t get a film, I’ll take a solid MMO made of it by the same people that made Dark Age of Camelot.
The Death Gate Cycle by Margaret Weiss and Tracey Hickman would be top choice.
An *extremely* close second would be a mini-series based on the novel Imajica by Clive Barker (second *only* because I don't think anything would be able to truly do that book justice on screen so I'd be hesitant to even try.)
A longer miniseries of L.A. Confidential that tells the whole story of the novel rather than having to chop and streamline it for a movie runtime. I love the movie and I think how they chose to cut and edit the story down is actually really brilliant, but I'd be interested in seeing the whole thing play out in a mini-series.
I would fund anything dune related as long is it was written or approved by Frank Herbert. For one I’m sad the movies will stop with book two. Also, the games that came out and are coming out look very boring to me. A game somewhere between Skyrim and assassins creed might be more fun. I’m not a game designer though. I would want it to capture the intense 1 on 1 fights as well as the massive intergalactic political action.
Mike Flanagan was at one point signed up with Netflix to do a TV series adaptation of the *Something is Killing the Children* comics. It fell through. I want to see that series happen, very free reign to Flanagan with just a little bit of reeling in his long monologues.
I always wanted to see genres merged into one great big epic universe
Plan and manage a galactic empire in the Civilization paradigm
Enter individual space battles like Eve Online..
Force boarding of captive ships and battle through them like Quake..
But have all this connected and running simultaneously.. you might be rushing though a FPS battle inside a ship trying to control of it when another Frigate in the space battle blows it apart etc. Or even as the ships bridge and navigation remains under hostile control you manage to take control of its weapons and use them to aid your side. Possibilities are endless..
Not quite what you want but still cool: https://archipelago.gg
Yes that is different but it's interesting, thanks. How does it work in practise? Are you not often sat around waiting for someone else to progress before you get an item you need to continue?
I don't know cuz I've never played it. But given that it's developed by people who want it to be fun (all open source), I can assume it's gonna actually be fun.
Thief or Deus Ex hard to decide
I would really love for the Cradle Series by Wight to be made into a video game. It's like the books were written to be a video game.
In the book, the magic system has definable levels, only certain ways to make mix them, augmentation choices. The whole time I read the books, all I could think was how cool would this be if you made an open world system where you could combine madra systems and various paths to make a million different ways you could play a game.
Someone needs to make it... And if I had the money I would commission it right away.
Legacy of Kain, and the SoulReaver series.
A full remake of the classic games, and then the actual last game that they never finished.
I played the remake and it really needed a lot more tweaking than it got...
Plenty of bugs not in there original too. It deserved better.
Kerbal space program 2 with multiplayer.
Kitten Space Agency was just announced with a lot of former KSP folks, but still super early and not sure if they'll make it to the finish line
Separate idea: An open-world survival game, but using the TV show Jericho as the setting.
You find yourself stranded in western Kansas after dozens of American cities have just been nuked, and with nothing but the clothes on your back and a stolen car, you have to rob and scavenge the countryside to survive.
...I realized after typing out several paragraphs, that I basically want The Long Drive as a base game, but with BeamNG's driving and crash physics, and Insurgency: Sandstorm's gunplay.
Players would get most of their supplies from fighting NPCs, having to find a fine balance between crashing out their cars without destroying the stuff they're carrying, or the player smashing up their own ride in the process. I feel like Jonah Prowse's story on the show would make for a fun endgame: the player creating/joining an organized gang to fight with larger convoys/settlements.
Recreate Vagrant Story.
The focus would be on graphics and implementing a fast way of changing weapons and armor.
Never played it myself, but I have the factory song burned into my memory from watching my cousin play it
I'd give the guy who made Wazhack a bunch of money. I like his take on nethack
I have had plenty of game ideas in my head that I know could never become a reality since I ain't got the skills or money to make them happen.
One idea is essentially a game for the Luanti engine where it's pretty much you crash-land on Earth, maybe a thousand or so years into the future as someone meant to see how Earth is and if it's habitable again. It would play like one of those quest based mod packs for m*necraft. In this one, you'd essentially be dealing with resource shortages and fighting mainly just robots and whatever very sparse mutated animal life is left on the planet. Throughout the game you'd find different crest like things that would give you various animal based powers. Goal would be collect them all and beat all the bosses.
Another idea I've had is essentially a clone of the Ankama chess autobattler style game Krosmaga. In both games you'd select a character followed by your deck and fight against either a CPU or another player. Instead of followers of the deities in Krosmaga, you'd be taking the role of different anthro animal tribes. Biggest reason I'd wanna make that is so you avoid having to constantly be connected to the Internet just to play it, like you have to do with Krosmaga. Also to add features that should already be a thing in Krosmaga (being able to choose to battle your friend by connecting to them directly instead of the random player matchmaking they do in Krosmaga).
I like your ideas! You should try to find a programmer to pair up with. Do you have any art, writing, project management, or other skills that could contribute to this kind of project?
There's definitely something there.
Closest I have to any of those skills are a single college course on intro to Python, poor digital art skills, and my writing used to be much better in highschool. Now my writing is pretty bland in comparison because somewhere along the line that spark kinda got lost.
I also don't have much skills in project management. Nor would I trust myself to end up not take the money and run if I ran a funding campaign. It's why I usually don't jot down ideas like these.
People have launched studios on less than an intro to Python course hehe, so don't sell yourself short.
Heard this. Although when I've read some of my older stuff, it's not like it was *good*, but it was more adventurous. Like I would just *try things.* Actually that's one of the reason I started a little writing club over here - to force myself to actually practice publicly, and just put shit out there.
Have you ever thought of making a short game design document? It's easy to procrastinate and focus on just that part, never moving on. But if you're curious about getting into the space, it might be helpful to dip a toe into it.
Series? More macross/robotech that makes sense. Macross Plus is the best for many reasons, but mostly because of the coherent plot. Give me awesome mecha, itano circus missile flights, and a plot that's not fucking stupid. (I can't stand robotech's plot, and macross is barely tolerable.)
Game? Master of Magic 2 that doesn't suck. I've seen 2 or 3 spiritual successors but they've failed in execution. Keep it simple. Update the original and add a touch of something. Don't reinvent it.
Movie? District 9 sequel. I don't know how they'd do it but the movie was so good I want more.
Pen and Teller's Desert Bus game. I'd make a Faithfull remake of it down to the amount of time it takes to complete.
Good news. You probably don't need a ton of money to make that happen
Unless you did it in like full on Unreal engine with a perfect 1 to 1 model of the highway from (what was it? Phoenix to Vegas?) I could imagine someone like Activision or EA dumping .9 billion dollars into it and abandoning it after 3 years of work.
I understood it as just putting a camera on a bus and filming it lol.
Lidar of the terrain is free to download from the USGS. That's stupidly easy to make into 3d models.
Then you just need to model the structures on the route. but that's mostly empty. You could do street-level photogrammetry by simply doing the drive with a few cameras on top of the car with GPS triggers, or even some 360 cameras.
Plug it all into Reality Capture, and you've got a stew going.
I'd fund several of my favourite smut stories with a plot (some of them do!) as NC-17 movies or series.
And just because someone will be curious: Daemon & Sunny, Eudeamon, knock knock, Once it gets dark.
Revive Pushing Daisies. That show ended too soon.
There's an FPS game called Darkest of Days I remember kinda liking, where you're a time-travelling soldier who's trying to put history on the right path.
But basically all of the game's levels are centered around WW1 and the American civil war. If I had the means, I'd remake this game from the ground up, give it a more varied story that does the concept justice.
I would hire a ton of artistic, technical, and creative people, both experienced and inexperienced, and I would fund them and encourage them to create novel things.
A next generation open source ww2/propeller combat flight sim from the community by the community. Sims (of any type) are a captive market so they are barely what they could be in this day and age. Open source sim and libraries could help in "pulling a Blender" with a next gen engine like Bevy engine.
TF3
Both titanfall and team fortress deserves a new game in the franchise
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Baten Kaitos 3.
It's a jrpg series. The twist was that it had pseudo-"deck building" turn-based combat where on your turn your had to complete runs within a time limit to attack.
They released the first game, then did a prequel. The prequel improved on the first game massively, but you could tell they didn't have as much budget.
A third game was planned but never completed. They recently released an HD remaster of the first two games which gives me a little hope, but the series has been overshadowed by the team's current breadwinner, Xenoblade Chronicles (Shulk from SSBU).
Oh man, I would love a 3rd game! I started replaying the first two recently. Had to grab a pad of paper to note down all the side quest stuff I was finding. It brought me right back to the good old days.
I played though origins a few months before the remaster was announced. I actually powered Pac man all the way up! Just in time to never need him. :/
I'd love to see an R-rated survival horror Metroid movie.
Nintendo will never let it happen but I can dream.
I would acquire the rights to Tales From The Afternow by Sean Kennedy(The Fucking Man!)
Make a proper hbo quality(westworld level of production) out of it.
Then pay the author to write something that could be turned into a trilogy based on it, but set a thousand years forward.
And create a video game series using the main charqcters various life extensions set between the original series and the new trililogy, where hes on the same space ship but its like the outerlimits and you never know if the next episode is a continuation or a different era because the ship, much like in red dwarf, is essentially an immortal unchanging character
Ringworld and its sequels The Ringworld Engineers, Ringworld's Children, and the Ringworld Throne, with some less-dated attitudes. I mean I'm not totally opposed to rishathra as a concept, but just a few tweaks here and there to catch up with modern attitudes.
If money really wasn't an issue, the entire "Known Space" series. A chance for some really good CGI with Pierson's Puppeteers, Kzin, and all the specialised post-human races living on the Ringworld. And Thrint, Slavers, Outsiders, and so on.
Then there's the first-contact "The Mote in God's Eye" and its sequel "The Mote in Murchison's Eye" AKA "The Gripping Hand". Another opportunity for some interesting three-armed CGI aliens.
Oh, and "Footfall" - an alien invasion story. These aliens look somewhat like baby elephants 😲
aliens come to earth and we all collectively geek out over the next moo deng
Two games should be made into movies -
Interstate 76
Full throttle
Probably dating myself with those suggestions. Another wildcard game that should be made into a movie - MechWarrior - whatever version.
I'd fund a tv series about Rendevouz with Rama -book series. Yes, the whole series, even the crappy, goofy books not written by Clarke. Though I'd probably try to tone down the incest that goes on in some of those sequels.
movie: any muppet movie
series: zefrank's true facts, numberphile, myths and legends podcast
video game: so far larian studios, but there's a lot of small pubs and indie devs that are great as well
Hear me out: Taken, with muppets. Liam Neeson reprises as the token human character.
awesome concept! I believe Liam can do it!
Something new in the Avatar:TLA universe, could be any game/show/movie as long as it has the same writers as the original series. Korra was good but I need more damn it!
There are rumors the original creators are making a new animated show about the next avatar in the cycle who is an earth bender. More info is supposed to be released this year!
Hooray, my investment was worth it then!!
Would love to see an hbo style show for Dresden files or for Brandon sandersons cosmere. They both have some fantastic potential.
I wouldn't mind a cartoony anime style either similar to Vox Machina
I imagine you already know, but for those who may not: Scifi Channel did a Dresden Files series like .. 20? Years ago. I don't remember if it was any good, but it definitely wasn't HBO style and didn't cover all the books.
A sequel to Blood Wake or at least a spiritual successor.
Not many people know about this game but I feel it would do somewhat well with online multiplayer. I was in it for the single player story. I’m still intrigued by the world they created.
Metal Gear Cobra: The Joy
The story of how the unit came to be Heroes in WWII, and especially the Normandy event for them. I want to see The Joy's story earlier. Potentially allow replaying as each member of the team.
A sequel could be training Snake amd doing missions with him in the 50's, ending with the flight to space.
Alternatively, tell the story of Raiden saving Sunny.
LEGO Avatar the Last Airbender
Omg! Omfg! Why have I never considered this before. That could be really fun.
I'm addicted to urban fantasy right now so I definitely wish we could get another swing at The Secret World. I love hidden world things like a second society of cryptids beneath the mundane and I've been inlove with the setting for forever.
I know the devs were talking about a tv series but... nothing.
I've also always wanted to do a band of brothers style series but from a star wars' perspective where half the series is in the eyes of rebels and the other half in the eyes of the empire. But to slowly build up more gray morality - like the rebel soldiers have to struggle with committing acts that cause civilian casualties to push their objective. Or the stormtroopers slowly being broken from the imperial cult but still loyal to the concept of what it means for order.
Or like.. a band of brothers style series of a platoon of imperial guardsman in 40k. Just guys struggling to survive demons, aliens, and killer robots.
Game: Prince of Persia Half Life 3 😂 Dune RTS
I'd say the Hyperion Cantos. But even with infinite money and an Oscar, even Bradley Cooper can't get that shit made.
Deus Ex and cyberpunk.
Let them keep making games and slap as many wild dystopian conspiracy theories into it as possible. Both enhancing and sabotaging the general populous in it and watch the threads unravel and unite. Also would be curious to see how much of it ends up being true at the end of the day.
Yea, not to mention reality is catching up mighty fast with most of those fictions. tbf I'm not sure anticipative SF is an effective means of warning anymote
Animated series for one of my favorite novels: Worm
It should be a long running series, with focus on the characters and the superhero society as a whole.
Arcane level animation would be nice
F zero gx 2. GOAT racing game
Actual metaverse, consistent game physics, flight sim, animal sim, driving sim, etc. go through portals to enter different realms, like urban fantasy, high fantasy, scifi, cultivators, etc. inventory like those in cultivator/litrpg novels, I like the whole isekai genre fusion. Fusionfall prob influenced this take. Play as vr or pc/controller alongisde eachother. Vrchats never gonna be that, everythings avatar based no inventory, resonite meh, metas sucks, I dont see it happening
Have you looked at resonite at all? It is what they're trying to aim for.
They mention it in the last sentence with "resonite meh"
My issue with it is partially the playerbase, vr chat covid showed me how cool the playerbase could be when it isn't just furries and anime girls. Struggled to find an active community of ppl making cool stuff (to me thats realtime vfx, magic, game/anime parody stuff) in vr chat post covid, most of those creators dipped.\
My specs are apparently not good enough to not lag anywhere in Resonite, once I get decent performance, I'll try the pc editor, I really like not having to make stuff directly in vr, using a mouse and keyboard in unity is more convenient for most stuff. My issue with meta is they failed to buy unity, took away the pc editor and now force you to make eveything in game even tho it is still using Unity and their devs get to use Unity directly.
Yeah, the performance pushed me away as well. I haven't had a graphics card struggle in a long time. It was very painful to see it happen to me in VR. Like damn near nauseating.
I’d do a film version of the Illuminatus! Trilogy across 5 films, and make it feel as epic as the Odyssey or Ben Hur… really old school.
Kaos season 2 to infinity
I would buy WOTC and gift it to Larian to make bg4
I'd fund A quality Fantasy MMO rpg so it wouldn't ever have micro transactions and would also scrub all guides about it from the internet in an attempt to bring back community based progression instead of 'why no meta bro?'
Mmmmmmm me likey.
GIVE ME BACK ASHERON'S CALL!!
Patron/vassal pyramid scheme experience gain system that incentivized helping out less experienced players because you got a % of their XP (at no loss to them) and their vassals, etc etc...
Back in the day when you didn't have an online guide for everything. World was HUGE and there was no real fast travel, but there was a crazy portal network. Random portals in the middle of nowhere that would dump you out at other random parts of the map. Portals exiting dungeons randomly take you somewhere else. I had a spiral ring notebook of portal coords and sometimes to get somewhere it was 7-8 hops through a few dungeons... Or hours running across the map trying to not get janked by high level mobs or other PVP players.
That era of MMO will never live again, and it's a damn shame.
I'm sure there is, but they're unknown to me. I'm not going to fund stuff already owned and made and has a bunch of sequels and spinoffs. I'm going to find and fund something *new*, something that the other people with money aren't taking a risk on.
Maybe Rogue System, if I am remembering the name right. It had a Kickstarter that failed to meet the minimum, but God damn it sounds like a bad ass idea. A space sim where you would have to actually re-route power through other systems when the normal link has been damage and basically all the stupid little jargon ideas they do to solve things in Star Trek would be mechanics in the game. If you wanted. It would have had settings for so much shit to make it as arcadey or as realistic as you wanted.
Ambitious as hell, but the developer had videos actually showing off some of the mechanics in action and it was as good as I imagined it could be and I'm still kinda upset that its Kickstarter failed.
Eternal Darkness sequel / remake on modern hardware & VR.
A Freddy Fazbear's Pizza restaurant that turns into an escape room after you eat.
Custom Robo as a Gatcha game. (This one *prints money*)
Yes. More Eternal Darkness. Loved the replay ability. ULYOTTH CHTURGAH PARGON
Resmaster of Mortal Kombat Shaolin Monks. Best Mortal Kombat I ever played.
Kill 6 billion demons could be agreat show.
I'd make a My Summer Car movie.
(In case something like this already exists, let me know.)
I can't off the top of my mind think of a movie exactly like that, but many Finnish movies have a similar summery vibe to it. Admittedly I have never played that game but I'm somewhat familiar with it.
The game's vibe is living life and building a car during a Finnish summer.
But realistic, not idealized. You're allergic to wasps and can die to their sting, your car won't start if you left the lights on, you pump out sewer tanks to earn money, the police will fine you if you violate environmental regulations, if you don't buckle up you'll die in a crash, and if you forget to turn the sauna stove off, your house burns down.
I think one of these style games would make for a great slow-burn tv series.
Manga-accurate Anime of Berserk fully hand drawn and without *clang* sounds for swords
THE DARKNESS 3
Blueballed for 15 years.
Buy the Starfield IP from Bethesda, and remake it with a different engine. And generally improve upon it a lot. The game had a lot of potential to be great, but Bethesda couldn't deliver unfortunately.
Star Citizen
No, bad. *Spray bottle*
Definitely Scavengers Reign season 2. That show is so unique and refreshing.
Immortal gates of pyre.
a bunch of the best starcraft II modders got together and made a spiritual successor to sc2 with books upon books of lore, entire functioning languages, an incredible UX, the best rts gameplay i've ever experienced, and all they need is fucking funding. ugh.
Any game with almost realistic graphics that is somehow capable of running at 60fps minimum at 1440p on ultra graphics with a simple Intel Graphics Igpu thanks to the power of optimization, in order to let the world know how garbage modern AAA games are.
World of cultivation, I’d fund a donghua for that book so fast
A proper movie adaptation of the hunger games books. They currently lack so much depth and detail that makes the parallels to the USA clear. Also actual young actors, people don't realize how young the characters are supposed to be.
need another bioshock sequel another sleeping dogs sequel splinter cell sequel
and remake game like 'tacticool' on android, the game has so many potential.. butthe microtransaction is predatory
A solid next Gen remake of Rocket Jockey and Road Rash
Call of Duty type game. Remove sliding, tac sprint, bunny hopping, EOMM, and microtransactions to bring back a true casual fps game.
Maybe a slightly different take but… I always thought the Queensrÿche album Operation: Mindcrime could have been an interesting movie.
I’d probably try to get that made/fund that as a project.
the people who made arcane would get all my money and as much time as they need to make more league shows.
I would that group to also do palladium rpg shows as well, such a rich untapped IP
Xenosaga remake incorporating the plots all the way through Xenogears and a sequel.
I would like to make a movie where I talk to my friends and we hang out and cook and eat and maybe do some fun and nice things in the community, like talking to people we don't know and getting them to join us. I don't really care how the movie turns out though, it just sounds fun to make.
Ecco the dolphin mania
Yes, an rpg vector based video game to play in the browser. Actually trying to rearrange my life so I can make it :)
A great game that uses time traveling as a key gameplay and plot device.
Games with time travel are very rare, there are a couple that come to mind.
Time splitters uses time travel in the plot and very little mechanically.
Achron is an RTS with time travel mechanics that's honestly the only game I've ever played that allows you to time travel freely. E.g. send a scout to the enemy base, he gets killed, so you go back and don't send him.
There’s an answer right there.
I’d like to remake Darkest of Days and let it live up to its potential.
The Journeyman Project is an old game that seems fond to me, but I'm not sure how it would hold up now.
Live action/CGI gargoyles trilogy. Period piece (1991 New York) The vibe should be TMNT secret of the ooze. Silver Fox Johnathan Frakes plays the big bad, but not his original role, I'll get a writer's room to figure out his actual link to the situation, revealed at the end of the first movie.
Could end up crossing over with a live action CGI version of the current TMNT mutant mayhem situation, I'm open to it. Maybe The Last Ronan storyline is involved.
A live-action or animated adaptation of Worm.
Pump as much money as humanly possible into the JWQS / Clear and Muddy Loss of Love animation they're currently making.
Straight up entirely remake Borderlands 3.
A Pokemon game like Colosseum & XD, but only going up to Gen 4, I don't really like the direction the designs went after that.
Fund a proper Pacific Rim sequel.
A high budget Bionicle game would be neat.
And, provided I can pay money for a licence or just buy the original IPs, I'd have my favorite fanfics turned into animated shows as well.
Neuromancer, with out updating it for technology. I want that phone bank scene.
Id like to see a dark mirror series of star trek starting from 'evil' Spock sending the crew of the enterprise back to their reality. Following his struggles to convert the Terran Empire into the Federation.
A modern version of Shattered Galaxy
Same gameplay with modern graphics, QOL, and new UI.
Three Body Problem
Deleted by author
I'd finance a historical movie about the Soviet invasion of Central Europe in 1944-1945. Similar to *The Promise* with Oscar Isaac, which introduced loads of people to the Armenian Genocide, my movie would show the reality of the Soviet invasion towards the end of WW2. Too many people, especially in the affected region, still think of the Soviets as liberators, when in fact they were even more ruthless than the Nazis.
I would like to see Star Citizen come to fruition like it was still the era where microtransactions didn't exist.
Ski Resort Tycoon.. 3 I think? ... Lots of Tycoon games in fact. Think what could be done with them if they had a big budget nowadays
Dan simmons Hyperion series.
A series of animated movies of the entire Malazan Book of the Fallen